![]() That understanding perhaps informed Arkane Austin’s decision to lean towards the action ambitions of Deathloop (created by sister studio Arkane Lyon), rather than Dishonored’s sneaky sensibilities. It's even more likely that things are going off the rails.” It's more likely that it becomes something new. “As soon as you have a second person, if that person is another idealised Arkane fan, there are times when the game still feels like with another person,” he says. That said, Smith recognises that the experience is transformed when other players join the party. “We set out to do the most ambitious thing we possibly could,” Smith assures me. Those fears weren’t baseless either with Arkane’s history of critical success but commercial struggles, it was easy to believe a co-op shooter was the studio’s attempt to make something more mainstream. ![]() Fans of the studio’s previous work will no doubt be relieved that all those elements are accounted for and that Redfall isn’t, as some feared, a Left 4 Dead replica.
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